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Thread: Play by forum; Flashpoint #01. Session-thread.

  1. #256
    Alt Universe CliqueMember Spikey's Avatar
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    Turn #36: Soignee

    Game Status;
    POI "?"pool; 2 Victims left, 1 False Alarms left.
    Victims on board; 3
    Victims died; 1
    Victims saved; 4
    Damage markers left until collapse; 03
    Saved up AP; Spikey (1), JayPeaches (1)

    soignee; Paramedic

    (4AP)

    Actions available to you;

    Treat a victim in the same space as yourself; 1 AP
    Move to an adjacent space without Fire; 1 AP
    Move to an adjacent space with Fire; 2 AP
    Move to an adjacent space carrying a Victim or a Hazmat; 2 AP
    Move to an adjacent space leading a "treated" Victim; 1 AP
    Open or close a door in your space; 1 AP.
    Extinguish Smoke in an adjacent space; 2 AP
    Turn Fire to Smoke in an adjacent space; 2 AP
    Extinguish Fire in an adjacent space; 4 AP
    Chop wall (place 1 damage marker on a wall); 2 AP
    Drive Fire Truck to next parking spot; 2 AP
    Fire Deck Gun on quadrant from the Fire Truck (no Firefighters must be in the quadrant); 4 AP
    Swap Specialist Role while on Fire Truck; 2 AP
    Radio Ambulance to move it to the next parking spot; 2 AP
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  2. #257
    Butts. soignee's Avatar
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    treat victim not a doggo (1AP)
    move non doggo treated victim to ambulance (1AP)
    move back to doggo (1AP)
    Move doggo to ambulance (1AP)



    also thank you for posting this now, I move at 7am tomorrow!

  3. #258
    Alt Universe CliqueMember Spikey's Avatar
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    Good luck with the moving soignee!!

    Advance fire;
    D6=6
    D8=2
    Target=C6

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  4. #259
    Alt Universe CliqueMember Spikey's Avatar
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    Place new POI markers;

    D6=4
    D8=3
    Target=D4

    D6=6
    D8=4
    Target=E6

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  5. #260
    Alt Universe CliqueMember Spikey's Avatar
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    Turn #37: Spikey

    Game Status;
    POI "?"pool; 2 Victims left, 1 False Alarms left.
    Victims on board; 1
    Victims died; 1
    Victims saved; 6
    Damage markers left until collapse; 03
    Saved up AP; JayPeaches (1)

    A saved up AP was added.

    Spikey; CAFS Firefighter

    (4AP + 3 free Extinguish AP)

    Actions available to you;
    Move to an adjacent space without Fire; 1 AP
    Move to an adjacent space with Fire; 2 AP
    Move to an adjacent space carrying a Victim or a Hazmat; 2 AP
    Move to an adjacent space leading a "treated" Victim; 1 AP
    Open or close a door in your space; 1 AP.
    Extinguish Smoke; 1 AP
    Turn Fire to Smoke; 1 AP
    Extinguish Fire; 2 AP
    Chop wall (place 1 damage marker on a wall); 2 AP
    Drive Fire Truck to next parking spot; 2 AP
    Fire Deck Gun on quadrant from the Fire Truck (no Firefighters must be in the quadrant); 4 AP
    Swap Specialist Role while on Fire Truck; 2 AP
    Radio Ambulance to move it to the next parking spot; 2 AP
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  6. #261
    Alt Universe CliqueMember Spikey's Avatar
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    Extinguish fire in B4 (2 free Extinguish AP)
    Extinguish fire in B2 (1AP and 1 free Extinguish AP)
    Move to B2 (1AP)
    Extinguish fire in B1 (2AP)

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  7. #262
    Alt Universe CliqueMember Spikey's Avatar
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    Advance fire;
    D6=5
    D8=3
    Target=D5

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  8. #263
    Alt Universe CliqueMember Spikey's Avatar
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    Turn #38: JayPeaches

    Game Status;
    POI "?"pool; 2 Victims left, 1 False Alarms left.
    Victims on board; 1
    Victims died; 1
    Victims saved; 6
    Damage markers left until collapse; 03
    Saved up AP; none

    1 AP was added to your total.

    JayPeaches; Hazmat Technician

    (5AP)

    Actions available to you;

    Dispose of a Hazmat in the same space (remove it from board); 1 AP
    Move to an adjacent space without Fire; 1 AP
    Move to an adjacent space with Fire; 2 AP
    Move to an adjacent space carrying a Victim or a Hazmat; 2 AP
    Move to an adjacent space leading a "treated" Victim; 1 AP
    Open or close a door in the same space; 1 AP.
    Extinguish Smoke in an adjacent space; 1 AP
    Turn Fire to Smoke in an adjacent space; 1 AP
    Extinguish Fire in an adjacent space; 2 AP
    Chop wall (place 1 damage marker on a wall); 2 AP
    Drive Fire Truck to next parking spot; 2 AP
    Fire Deck Gun on quadrant from the Fire Truck (no Firefighters must be in the quadrant); 4 AP
    Swap Specialist Role while on Fire Truck; 2 AP
    Radio Ambulance to move it to the next parking spot; 2 AP
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  9. #264
    Move to G4, flipping POI marker on the way. 5ap

  10. #265
    Alt Universe CliqueMember Spikey's Avatar
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    * Move to POI (1 AP)
    * Flip POI; it is a victim! (0 AP)

    You have 4 AP left; you may now replan the rest of your move. (Moving the victim to the ambulance will... well be the 7th save and.... win us the game! PLEASE save us from months of being in a house full of fire and stale movement ).
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  11. #266
    Move to D7 carrying the victim - 4AP

  12. #267
    Alt Universe CliqueMember Spikey's Avatar
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    7 victims were rescued, which means an end game condition is met.

    Congrats!! We won the game!



    THANK YOU ALL FOR PLAYING

    That's it folks!

    The Movement Trophy goes to Soignee, who moved the most spaces.

    The Hazardous Material Trophy goes to JayPeaches, who interacted with hazmats the most

    The Flipper Trophy (Not the Dolphin) goes to Regina Phalange, who flipped the most ROIs.

    The Open and Shut Case Trophy goes to JayPeaches, who interacted with doors the most.

    The Superhero Trophy goes to RG, who activated his special power the most.

    The Radiohead Trophy goes to Soignee, who radiated the ambulance the most (a whopping 1 time).

    The Smokey Joe Trophy goes to Regina Phalange, who extinguished the most smoke.

    The Fire Eater's Wife Trophy goes to Spikey, who extinguished the most fire.

    The Hoarding Trophy goes to JayPeaches, who saved up the most Action Points over time.

    The Go DIAF Trophy goes to RG and Phalange, because they got knocked down the most.
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  13. #268
    Alt Universe CliqueMember Spikey's Avatar
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    Hm well, this game feels kinda stale over a forum, but it also feels like that to me in real life. I guess part of the fun is the planning phase, which only works of course with experience.

    Anywhose, I do enjoy the interaction with you all very much.
    VERY much.
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  14. #269
    Loves ponies. Hates phonies. Regina Phalange's Avatar
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    Thanks, Spikey!

  15. #270
    I was kinda "meh" at first, but about halfway through the game I was checking several times a day for updates! I enjoyed it, but it did feel overwhelming because I didn't realize that we could still win even if the house burned the fuck down.

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